Download Acquiring Skill in Sport: An Introduction (Student Sport by John Honeybourne PDF

By John Honeybourne

This effortless, available textual content will let new scholars to appreciate the elemental ideas of activity talents acquisition. each one bankruptcy covers vital theoretical history and exhibits how this concept will be utilized via sensible examples from the realm of sport. The book also examines the ways that talents should be built such a lot successfully and addresses issues such as: features and classifications of talents and abilities in recreation info processing in recreation motor programmes and motor keep watch over stages of studying presentation of talents and practices. A worthy source for college students and academics in actual schooling, recreation reviews and activities technology classes in addition to for coaches who are looking to strengthen their theoretical wisdom.

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Additional resources for Acquiring Skill in Sport: An Introduction (Student Sport Studies)

Sample text

The time it takes to make a decision when performing in sport is critical. If too much time is spent weighing up a situation any advantage over an opponent can be lost. It is therefore important that decision-making time or reaction time is kept to a minimum. EXAMPLES A sprinter must react quickly to the stimulus of the gun to get the fastest possible start. A netball player must react quickly to mark an opposing player who has moved into space. A squash player must react quickly when the opponent plays a drop shot rather than a drive.

Whiting (1975) went on to develop a more complex model – see Figure 8. Body boundary Se ns l ua pt ms e s c i r Pe chan e m Translatory mechanisms tral mechanisms Cen E me ffect ch o an r ism s m te ys ata cu td us pu t M Ou eo rg an s s lar ENVIRONMENT a at y t d spla u i p In m d rf o Fe e db ac k da ta FIGURE 8 Systems analysis of perceptual motor performance (Whiting 1975) 30 acquiring skill in sport Perceptual mechanisms The perceptual mechanisms register the incoming information in the brain.

The perceptual trace is developed from experiences with various sources of feedback. According to the ‘closed loop’ theory, when someone is practising a motor skill they are continuously matching the perceptual trace with feedback. If feedback tells the performer that the movement matches the perceptual trace, then the movement continues. Conversely, if the feedback informs the performer that there is something wrong because the movement does not match the perceptual trace, then the action is corrected.

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